The developers from ACE Team are far from newcomers in the game industry, because for several years they worked in the combination of many projects, large and not very. Having decided to release their first independent project, the guys seriously thought about the idea of the game. In her skin, having felt all the difficulties of developing computer games, as well as – on the example of the skin of the employer, soberly assessing the situation in the market, Ace Team decided to produce a local nuclear explosion. And he still had a place to be: practically without any advertising support, for small, in general, money, for “children's” ideas and a ton of enthusiasm, our South American friends gave out an extremely interesting game to the mountain.
The funny thing in this situation is that glorious Chilean guys themselves cannot accurately describe the style of this unusual project. Futurism? Retro -futurism with elements of steampunk? Absurdism? Yes, we ourselves did not understand either, but we visited, saw, recorded and imbued. The primitive utopia, the prehistoric theater of the absurd, the sparkling humor of the Chilean "peppers" – you are not enough for you? Then dad-mama goes to you!
Ancient misadventures in color
Here and now
Yes, you did not misheard: both mom and dad. One creature. Father-Mother, prehistoric hermaphrodite, who alone grown the whole family, the ideological inspirer and zealous keeper of the calm of his little kingdom. Almost God is in the earthly guise for all brothers and sisters-this is exactly the name of each other all the children of the father-mother. The authority of the father-mother is unquestioned for them. For all, except for one, young bullying Geta. Everything is right, you have already guessed – we will play for Geta.
So what will our primitive hero do in the first place? The worm will freeze? Will go to hunt mammoths? Will try to make a coup in the family? They did not guess. First he will kill papa mama. How and why – these are the main issues that will keep us in suspense until the very end of the game.
A few years before that moment
What does it mean – come up with the world of the game? What ideas to put at the forefront? What will be the player most of the time? The developers of Zeno Clash resolved these complex issues of any such project with enviable virtuosity.
This is interesting: The name of the game owes the Greek word “Xeno” (“foreign, alien”), and the reference to xenophobia in combination with the English “clash” (“skirmish”) simply suggests itself.
The lack of what is felt in the computer games market? That's right – good fights. Small clarification: fervent, sparkling, psychedelic and in all unusual. Is it necessary to wrap all these scammers around some plot? Undoubtedly. And this plot should not be passing at all. Will players really fight and fight? Mini-games? Complete to you, in the projects of this genre, this is already a Moveton. It is necessary to add firing and spectacular rollers during the break. Something else?
Here and now
From the very beginning, the developers set the tone with the narrative. The plot is served in the form of alternating gat adventures (and the Daedra’s now former sister who has already joined it) with the memories of Geta. In which we also take the most directly participation. This plot is not to say that outstanding, but also far from so simple. His main question – the motives of Get's act – remains so straight to the final credits.
On the other hand, the ending seems a little crumpled. Where is the catharsis? Where to put the tension that a drop by a drop has been accumulating throughout all 18 chapters of the story? Unfortunately – or maybe, on the contrary, to joy?! – After the game there are questions. Why did not tell anyone about the secret of dad-mother? Why does he run away from the family almost to the ends of the world, if no one is particularly chasing him? What goals to a couple of our prehistoric adventurers join the mysterious golem? And who is he at all? You know, this is probably good. And it was even conceived. After all, the Chileans came up with this unusual world not in order to chew the players of the gruel and grind chins. Hundreds of other projects may well do this ..
Prehistoric realism
A couple of years before that moment
A difficult plot is great. But the player should not “cling” the player, because the narrative is served gradually and evenly throughout the body of the game. The task of the plot is to prevent the player from "unify". And then the extraordinarity of the world Zenozoik stands at all its nocto growth.
ACE Team developers perfectly understood that there was Turk – And there was no tourist. Like many similar projects. And they acted the best of the ways – they turned everything inside out and pushed abundantly humor. Zenozoic is a surreal world rising around the city of Halsted. At the same time, the majestic and ridiculous dinosaurs with which no one will let no one will play, the wild and the crazy tribe of the corvids in the forests nearby, anthracite-black underground residents of the Earth-Mrake, who betray the real zombies with their behavior … what and whom and whom and whom and whom and whom and whom and whom and whom and whom and whom and whom There is only no!
This is interesting: “Zenozoic” is, firstly, the version of the word “cenozoic”, meaning the Cenozoic era (it is during this period that new forms of life began to form-and the variety of life forms in the game hints at this). And secondly, echoes the name of the game.
But the main thing is the characters. Corvids of freedom crazy from the tribe, putting on the head of the boiler and raving only forward, refusing to eat and defecate for themselves, people (rather, all-) food that despises morality. Completely schizoid family – and all the inhabitants of Zenozoic, to be honest! Curricry man? The man is a man? Svini man? Believe me, these are the simplest and most ordinary inhabitants of these places! Convey the words of the rest … does it make sense? This should be … I had to come up with!
Here and now
Having finished the game, we understand: all the time we were in suspense. Because it was not clear – what would happen next? What will we do now? After this is clearly seen, in the process – imperceptibly.
Constant alternation of action completes the plot and world order. This is the very beginning – several videos, and we are already fighting with the crowd of brothers and sisters with might and main, simultaneously recalling and learning this difficult work of taking out the fists of other people's brains. Immediately behind this – a warm -up with a weapon. A little later – the first "boss". Then again fights, and then – the second “boss” with the need not to fight, but to run away the driven beast from the living bombs jumping on the heels with the passing “boss” itself. I did not have time to get bored – and there is already a “zombie” and the guard of key points. Then – a five -minute shooting range. And then fights again ..
Diversity does not cause saturation, moreover, a slightly short game is felt even shorter. Here you can reflect: what is the fatigue of designers or unwillingness to slide into repetition and banality? Or maybe the sequel is?..
A couple of hours before this moment
Still, Zeno Clash is on fights. This element should not have become "for a checkmark". And did not, for our happiness.
The combat system is not built on a simple exchange of blows "who is healthier, he will stand". After all, the usual situation is when Gat fights with several opponents at the same time. Here it will not work to stand still! Having only two blows in stock – ordinary and powerful – Get can also boast of a certain number of combinations. Which are performed not at the expense of fast-bastard-fuel-all-possible-clavish, but due to competent and cold-blooded behavior in battle and a very convenient contextual system. For example, you can block the enemy’s blow in the last second and be knocuted with a powerful counterattack. And you can evade and conduct a series of blows to the enemy opened. But you can "spray", apply bustle fast blows to everyone around – and do not succeed. And all this-a couple of buttons with a couple.
There is a restriction – fatigue. Basically, the reserves of forces are spent not on their own blows, as one might think, but to block strangers. This is understandable: the developers made sure that the player did not sit in a deaf defense, and he himself took active actions to knock out taps on enemy teeth.
But the Chileans do not allow us to get bored: in battle it is also possible to use weapons – from a simple club to an ancient analogue of Bazouka, an unexpected shot at a close target to the killing and Geta. And since each battle in the game takes place in different decorations, and the opponents themselves are very different in the style of fighting, such an idea automatically creates the conditions for various combat situations and the uniqueness of what is happening. With one small nuance: opponents, or rather, some of them, unkitable. This means that, having dealt with them now, we can meet them again. This applies primarily to brothers and sisters, constantly pursuing Gat and Daedra throughout the game. There is also a positive side in this – we manage to remember who is fighting, in order to use later more effective tactics for each enemy.
Moreover, the creators of Zeno Clash added a change in the state of opponents to the game. In the enemy’s state of the enemy’s state of the enemy, oh, how difficult it is difficult to stop! And a frightened and broken enemy can be easily finished off with one blow.
Well, for those who are always lacking, there is an additional mode "Test Tower". To go through this tower completely – the task is not easy. Thus, the developers partly compensate for the complete absence of a network game.
Zenozoic and Chilean Perez
Here and now
The victorious procession of Zeno Clash … integrity ends. The world of Zenozoic is very bright and at the same time some kind of monolithic. Without psycho -cured corvids, sometimes crazy dialogs would look simply stupid, without a competent presentation of the plot there would be no intrigue, there would be no interest without a variety of action. And the final point in the struggle for the perception of what is happening puts humor.
If developers with a smart look and a licensed historical consultant studied the finds of any excavations, talked about the probability of survival after a meeting with some ancient hostile macaque and pretended to be so much … to the world of Zeno clash no one would He believed. And if I believed, play it certainly.
And so? It is a huge share of the unreality of everything that is happening, the intentional mocking by the authors of some moments in the game, a completely indescribable picture and – sorry! – The design of the characters create a certain feeling of involvement and empathy. So, the world Zenozoik becomes real for us. We assure you – to forget this simply will not work! And to confuse with something else is generally unimportant. And this is praise.
A few minutes before this moment
Ace Team Chileans decided to purchase Valve engine for their needs. The old man they used to do not fit Monolith for a number of reasons: mainly mediocre animation and for a long time loading. The game also contains modern effects, but they are completely invisible. True, the developers received some of the shortcomings of Source in the load, for example, a well -known and easily treated error “a.I. Disabled ". But this is the technical side of the issue.
This is a fact: Source is one of the most unpretentious engine in terms of system requirements, which allows you to create inexpensive in terms of the cost of developing the game. The Zeno Clash budget is so small that many seriously consider the game an indie project.
And aesthetic – only in the win. Fresh, bright colors create a strong contrast with many faded and gray games, configure in a cheerful-ironic way, while many species are able to charm. The same situation with sound. From the technical side – nothing special. But music in the game (written, by the way, the composer Audiosurf) is perceived very organically. It is not entirely clear what ways this is achieved, but the motives of the ancient world are perceived very naturally. Perhaps the similarity with some huge Timtams, the fixation and monotony of music to this. Well, the sounds made by the characters, you will not confuse with anything else. And soon you can even determine the opponent without looking at them – for example, when he runs at you from behind.
• • •
Here and now Zeno Clash is a very holistic and vivid story of one prehistoric tribe. With a healthy share of humor and unhealthy – crazy delirium. With an interesting combat system and an intricate plot. With a unique sensation of the "catchy" game. Although immediately after the release of Zeno Clash, the developers publicly admitted to the departure of the pasture of casual games – with a hint of continuation, some time later, in turn, hinted at itself already announced an announced addition. Just many players Zeno Clash turned out to be very interesting and very little.
We too. And you?
Verdict: The main frenzy of the year, capable of shutting up the belt of The Path scriptwriters and American McGee’s Alice designers. A masterpiece in its absurdity action, amazingly furnished outwardly and internally.
[[Break]]
Congenital outcast tools
In his wanderings, Getu has no one to rely on – only on his fists and on a faithful squeak. Sometimes Daedra helps us, but this help is mainly symbolic. What can contrast GET with the harsh world Zenozoic?
A blow, another blow!
In the first (and the most important!) queue – fists. The bowstring can break, cartridges-end, and friend-Kulak will not let you down. And Get learned the following:
- Fast running – will help in speed mode to overcome a small section of the path. If the reserves of strength are over, acceleration is impossible.
- concentration – allows you to focus on one enemy so that all the blows are intended only to him. Concentration does not allow the use of weapons, this skill is only for hand -to -hand.
- blocking – protect against all attacks, except attacks with a weapon. To a certain extent, of course, that is, until the moment when the reserves of endurance did not reach the end. After that – the temporary impossibility of both attacking and defending himself. It is necessary to carefully monitor this parameter – if you were surrounded by opponents and fatigue has come ..
- A simple blow – The easiest and fastest way to harm the enemy, but also the most insignificant in terms of damage. If you stick a mouse key, Get will cause a series of three simple strokes. Can be effectively against the tired enemy.
- swipe – It requires more time for application, but the damage from it is somewhat larger than from the blow of ordinary.
- capture -After several successful strokes, the enemy will be stunned and immobilized, and this technique is useful to us. There are two options for the development of events: GET can both strike with a knee in the face or elbow into the back of the head, and throw the opponent in any direction.
- "Brewed" blow – If the enemy runs to Gat, he can prepare and stop the enemy with a powerful blow (back + strong blow).
- Blow in motion – Gat can accelerate and strike with an elbow, concentration for this is not needed (running + simple blow).
- "Demolis" of protection – If the enemy blocks our blows, it is necessary to break its blocking with a series of strokes (heavy blow + simple blow).
- evasion – During the block, GET is able to evade a blow to one direction or another (block + left/to the right).
- The blow in the evasion – during evasion, you can hit the enemy (evasion + simple blow).
- reflection – It occurs when blocking an enemy strike a moment before it passes (blocking a moment before the blow).
- counterattack – Get will allow GET immediately after the reflection to deliver a powerful kick, casting and stunning the enemy (reflection + simple blow).
You still think that prehistoric kung fu is just? Try applying this in a fierce fight.
Acquired outcast tools
But not only Gat is glorious with fists, often without a faithful gun or friend – nowhere ..
Weapons as a means of self -affirmation
Когда враг еще не подобрался на близкое расстояние, уместно немного «потрепать» его перед тем, как вступать в рукопашную. The instruments of the murder in Zenozoic are as follows:
- Dubina or hammer -They will truly help only against a couple of opponents-“tanks”, in other cases they are useless-too long swing.
- A couple of pistols – The most rate of fire, but also the weapon weapons. The only one of all types of weapons has a large ammunition. Ideal for the attack of an enemy who came close.
- crossbow – Nice long -range weapons, which, however, has a couple of shortcomings: two bolts in reserve and lowering the flight path of the projectile.
- rifle – Serious weapons causing good damage, but having an ammunition for three cartridges and a long exercise. The perfect weapon for distant purposes is the unchanged pool flight path and decent damage.
- bombing – The most powerful weapon in the game, with a direct hit, causing huge damage. The disadvantages are the same as the crossbow: only one charged shell and a strong change in the projectile for the projectile with increasing the range of a shot. Far fighting weapons – when firing at a close target, will cause damage and GETU.
- Skull bomb – In fact, grenade. Acts the same way.
- torch – specific weapons against undead. Has a feature – it can be charged from fire and in this case enlarged damage. Also, in this state, the torch is able to throw flames (along the descending trajectory). And for sweets – the ability to return the clots of negative energy that he sends undead. Throughout the game is used only in one place.
When using long -range weapons, you should remember the long time for its reloading. It is almost impossible to use it at the same time against several goals – only if these goals are far from Get.
Young, free, shoots well
Daedra accompanies Gat to the whole game, and it would be foolish not to use its help. Although this help is almost symbolic.
Daedra never enters the hand -to -hand, preferring to shoot from a rifle. She shoots aptly, but slowly, which means that she is hard to kill someone alone. But its shots have two important advantages. Firstly, additional damage is always additional damage. And secondly, with her firp, she is able to divert the attention of enemies, unloading Geta from unnecessary strokes. And let her – she is immortal.
Geta's adventures in stories
By a strange whim of fate, my misadventures can be called “chapters” – I do not know what it means, but it sounds great ..
Chapter 1, I am not subject to me
Halsted, my hometown. Huge camp, place of residence of thousands of creatures, hundreds of families. But I have my own family, and my dad-mother. Which must be killed!
A cruel fight – I literally trample me into the ground. Unexpected ringing in the ears and bloodied hands. Papa-Mama is funds with blood ..
Consciousness lives its own life. Teacher? Why are you here? Yes, you taught me a trick with a bomb. But why will you be again, as in our first meeting, teach me to fight me?! But I am not in power of myself.
Blok, blow, series of strokes, a strong blow and evasion – those basics of the battle that you stood with blood some time ago. You say I'm not dead? Is it so? What is about ..
Chapter 2, unexpected by the first battle
Run, run, run! Where? I don't know, but from here I need to be done. The family will not forgive the murder of dad-mom.
Gates! Damn, I am not able to open them. Daedra? Why are you here? Why not with brothers and sisters? Why are you helping me?
Well, what will happen: open the gate while I deal with this trinity … So, who is the first? Nna! Get it! The first serious battle in recent years – in a small alley, three at once. I am still in a state of shock after what happened, so I easily lay them like kittens. But you need to heal the wounds. Here-weakly glowing bright yellow fruits. They always quickly brought me to life. But what's with the gate? Oh! – The fall covers with blackness ..
Teacher, you again?! But you died! Damn it why I'm talking to you?!
Oh yes, you say so: you are already dead, but I do not. Strange. When you appear in my visions, I can’t do anything with myself – I am your student again.
Rifle? With joy, teacher! The heads of chicken fly away, and I shoot with a secret in half-crazy joy at still running carcasses … But something important worries me. In reality.
This trinity again. Yes, to you! This time I have weapons! I just coped with you with my bare hands, do you really think that with a weapon in my hands it will come out worse? Ha, fools!
Bastard! One of the brothers throws Daedra on stones. I remembered you, brother. Meet me. Lai is heard in the distance. Damn, they launched the trail of zhukops! It doesn’t matter, my crossbow does not know the miss ..
But what's next? Where should I go now? Halsted is now ordered, and Daedra too. In vain you got into this story, sister, in vain. But you are right, we have no choice – we must go to the forest to hide from the persecution of the family.
Chapter 3, shooting
We run to the nearby forest, but poisonous crabs periodically appear on the way. These creatures are not particularly dangerous, but if there are many of them, it is better to shoot them from afar: they have an unpleasant habit of spitting poison.
Before we had time to train in shooting crabs, we are already surrounded by poisonous permissions. Most of all, they look like a cross between chicken with a dog – they run like chicken, bite like dogs. And also spit with poison as crabs. This is already more serious, especially when they are from all sides. But we are not basting!
Here is the forest.
Chapter 4, crazy Corvids
Not having time to go into the forest, Daedra and I stumble upon Corvids, a crazy tribe of outcasts and eccentric creatures. Daedra had never met them before, and I am enthusiastically telling about their life.
Here are a few decide to attack me. Stupid undertaking, they have no chance against me.
But I tell Daedra about the corvids. They can discard the shackles of reality – in other words, they are crazy. I spent a month among them. You are surprised, Daedra?
Here is Arania – she went under herself, refused to eat. Because she despised the needs of her body. She died. But Gabel – he ate people. Because morality is alien to him. He just did it. This memory is so strong that ..
I am again worried about this moment. He held me in a cage with other victims. He did not take into account one little little things – one of us had a club.
I had to take possession of it – which means that a couple of wild corvids in the cage had no chance. I did not have time to deal with them and grab the club, as Gabel broke the cage and attacked me. I must say, this is not a spectacle for the faint of heart.
Gabel is huge compared to others. Perhaps this is because of human meat, I don't know. But when he, having accelerated, rushes at me with a wild cry, my fires are shaking. One of his blow is able to discard several meters and knock out the spirit.
But, despite the apparent invulnerability of Gabel, it is quite easy to deal with such opponents – you just need to beat them with a club. It is important to compare the time of his running and the time. I did not have time – got. Hurried – hit in vain and also received. But if you calculate everything for sure, then the blow to the club will overhaul the gibel for a while, and it will stop. And if you hit several times, he can even panic. Here you have to beat more hard. And of course, you need to run quickly and constantly, trying not to come close to him – nothing shines in hand -to -hand Major with such.
Chapter 5, crazy even more and for the same reasons
I continue to talk about corvids. Each of them has its own path, their own principles. For corvids, this is most important than anything else, as you can already notice, Daedra.
You see, one of them constantly beats his head about everything? And there Oxameter, strange even for me Corvid. He shod iron boots of enormous sizes, put a boiler on his head and decided to always walk in a straight line. Nothing can make him turn off his path. And then – Helim. He really wanted to become invisible, so he grunted to everyone who is able to see him, eyes. Fortunately, he did not come across him in the way. But, to be honest, the warrior from him is not so hot.
Daedra, you and I are an outcast everywhere – Corvids also attack us, we just have to appear. Will have to deal with the group of corvids, and not one. And yet. What is it?!
But there was another Corvid to whom I owe a lot – Metamom, my teacher. I don’t know what goals he pursued, teaching me the art of battle, but I remembered one thing for a long time: he always tried to hurt me. Well, teaching the art of battle it suggests. I remember the last metamoca lesson.
He constantly said that he was preparing me for something. Why? Don't know. But that day he taught me three last tricks. No, four. Three combat and one trick. Death trick. I remembered everything, teacher. I am grateful ..
Chapter 6, hungry
We go to the desert. They do not return from there, but we hope that they do not return exclusively from a good life.
We were very hungry. Daedra can no longer go. I leave her among the stones and go in search of food. If you go a little further into the sands, terrible worms appear, jumping directly from under the feet. I'm running back to the rocks.
A small path leads to a small lake. Next to him is a terrifying tower. But this does not attract attention. Empty parking, smoking pot. Several huge dinosaurs. But here sometimes rabbits or squirrels run – do you understand who they are? They are edible, and this is the main thing.
Returning with game, I freeze: a strange man brought a weapon to a sleeping daer. Crap! Hunter's head. I am saved by his desire to play with me.
I go down to an empty parking lot again. Here he, a free shooter, climbed onto the head of one dinosaur. He throws me a gun. Let's play https://libra-spins-casino.co.uk/? What, I have a choice?
The hunter begins to throw down those very rabbits. Everything would be fine, but their bombs are wound to their backs. Wow. You have to constantly run and try to shoot a hunter at the same time. You can cheat – the hunter first throws down the animals for some time and only then takes the gun to undermine the bombs. While he rushes animals, you can calmly stand and shoot at him. Well, then you will have to show miracles of a sprint running. There is one but: if the hunter undermined not all animals with a shot, their bombs will be exploded in one way or another after some time. This means that during the shots in the hunter it is also necessary to follow the fact that there are no running bombs left on Earth.
But in the end, he falls down himself ..
The wake -up Daedra resorts to the sounds of explosions and shots. She will have to explain to her that the family hired a hunter long before the death of dad-mother.
Chapter 7, gangster
I recall my return to Halsted after a month of life with the Corvids. I was alerted by the fact that Papa-Mama constantly spent a lot of time with the gang of the northern gate. It was suspicious. I decided to go to them and find out what's the matter.
But here's annoyance – I am not allowed by a talking door! Asks for a password. Rave.
The stained girl offers me a deal: I bring her a thief who was running from the gang, and she reminds me of a password. Well, there is no choice.
The right person is easy to find. But the problem is that he and his henchmen are trying to rob me and me. Recklessly on his part.
First you have to deal with his friends. This is not difficult. Then comes the turn of the fugitive himself. He fights well, and to top it gradually comes to his senses and his accomplices. This is already serious: the battle is held in a small courtyard, and opponents attack on several sides. But if you constantly run, try to deal with them one by one and occasionally use weapons, then you can win, without particularly straining.
The fugitive in my hands – like a password.
Chapter 8, chaotic meeting with dad-mother
In the bar behind the speaker, one of the regulars agrees to lead me to Papa-Mama. I will capture, I am a hammer hanging on the door instead.
The brothers who are talking about something with the ancestor discover my trick. I am an undesirable person here. After all, I am an outcast, I lived with the Corvids, which means that in the eyes of the family he himself became Corvid.
Deutoner, the same healthy man as Gabel, rushes on me. After the fight with the Gabel, such enemies are not afraid of me. It’s good that I took a hammer with me.
After the reprisal against Deitoner, a group of brothers mixed with bandits appears in the arena. A very unpleasant situation, because there are a lot of them, they shoot, throw bombs and I have to constantly run and dodge. There is only one tactics: try to move quickly in such a way as to knock out the weapons from the shooters and not let the rest gather around me with a crowd.
The result of my races is an arena littered with bodies. Papa-Mama why you ordered them to attack me? I just came to talk!
It doesn’t matter, the hermaphrod. Now I am an outcast, wild Corvid, and everyone is forbidden to talk to me. My curiosity and the thirst for the development of the world around the Halstoma let me down: I was expelled. But he returned. So what else did I expect?
Chapter 9, contrasting
We crossed the desert and found ourselves in some terrible area. It was dark and scary around. The composition of three black bodies, the rising nearby, raised a strange kind of stick with a translucent stone at the end. As soon as I took her, they … came to life.
New weapons quickly dealing with them, we come to our senses. It seems that it is clear why no one is returning because of the desert. We can only move on.
Soon we discover smoldering coals. With a stroke of stone, we set fire to them. Surprisingly, the torch (I called this weapon so) began to emit a measured radiance, and black creatures began to die from one blow with such “charged” fire weapons. And an electric current went through the wires from the fire (I heard the korvids, but I firstly saw this for the first time!). It became clear that the wire led to the gate, and then – to the same extinct fire.
Constantly illuminating the path with a chain of bonfires and opening new doors, Daedra and I make our way deeper and deeper into the lands of darkness. Black creatures constantly arising from under the ground try to prevent us. In addition to strokes, they can be rushed with some black balls. Fortunately, the torch hit is able to return such a ball back to the sender. Soon new enemies appear in the air – soaring bubbles charged with electricity. If you do not shoot at them with a torch (and after charging it can be like that), they begin to hurt the current. One thing is pleasing: if you could not get into them, they themselves dissolve in the air after some time.
Chapter 10, foggy in every sense
But here we got to the fog. It is impossible to walk on him, he beats on his feet. Suddenly pieces of land surfacing in the fog. The living bridge that arises right under the feet of the fog leads to the other side of the pit. A door painted with strange signs.
She opens and I come in. Suddenly she slamms, leaving me alone inside. Here is a small hall surrounding a hole with a fog, from where more and more black creatures constantly appear. On the three sides of the hall there are on high stands of the candle – I light them with a torch blow. Creatures immediately stop paying attention to me and begin to extinguish candles. It can be seen that the light brings them pain.
If you run from one candle to another and kill black creatures, then after some time the candles flare up, and it is already impossible to extinguish them. Creatures immediately die, and the current supplied with candles opens the mechanism of the next door.
A similar situation awaits me here, only the hall became more, and the candles – not three, but four. You can also use a trick in battle – if you beat a torch on the already flared candles, then the torch is charged and it becomes much easier to kill creatures.
Finally the whole hall was lit by even light. A lively and unharmed Daedra appears. But … the current from the candles is supplied to some kind of mechanism, and from it to the throne in the depths of the hall. A strange creature is sitting there – a big man, but with a black head and gold metal throughout the body.
It turns out that I freed him from imprisonment – the current, launched to the throne, allowed him to rise. Golem – so he introduced himself – asked us where we were going. After all, there is nothing beyond this place, this is the edge of the world. Why did we climb so far from home? He also says that he knows about Halstom and absolutely everything about us. And that there is nowhere to continue to run, we go from one hostile place into an even more hostile and terrible place. This cannot continue forever.
Well, in the words of Golem there is truth. We must return. But one question constantly torments me: where does the golem have a strange toy in the form of a cube with rotating sides? And why does a strange expression "Rubik's Cube" come to mind?..
Chapter 11, thoughtful
Golem invites us to go a short road – along the river. We are sailing in the ship, occasionally firing away from the stones throwing on the shores by deserted people. We are shooting with Daedra, while our ship is led.
Of course, Daedra and I have many questions. Who imprisoned the golem? Who is he like that? Why didn't you get out before? Golem constantly responds with owls.
Wise people imprisoned it long before the appearance of Zenozoic (how this could be?!), and the gole himself understood their ideas, remaining voluntarily in imprisonment. Apparently, those strange people knew that I would need help. Golem calls me and papa mam criminals and offers to help us with Daedra. Under the influence of the Daedra, I agree – it is not clear how exactly he is going to do it.
Chapter 12, musical
On Earth, we fall into the lands of wild Corvids, whom the golem sincerely hates. He considers them absolutely devoid of reason and meaning to be creatures. It is not possible to pass imperceptibly, you have to take the battle.
Golem and Daedra rise higher, and I will have to deal with the crowd raging to the music of the Corvid leader. I am also in a sense of Corvid, so the music turns me on. I understand that it is necessary to kill the leader – then the rest of the corvids will not be dangerous. While the music is heard, their forces increase.
Chniyiro, namely, the name of the leader-musician is constantly spinning and hits sticking sticks on all sides. It is easy to kill with long -range weapons and bombs. But the problem in his relatives, who are friendly and screaming orava immediately pounced on me. Daedra as it can help shots from a gun, distracting them, but still fighting so many opponents – the suicide of pure water. In fact, it turns out to be easier to escape into the depths of the meadow and try to destroy the opponents alone, sometimes shooting, sometimes scoring with fists. And only then kill Chniyro. After that, all the Corvids will rush into battle again, but they will be enough for one blow to his brother.
Everything would end so, but then Gabel appeared. How to deal with him, I already knew, so he could not pose a serious threat, even taking into account the fact that sometimes he let me out of poisonous birds.
Chapter 13, just next in a series of similar
So we almost approached Halstom, the last camp remained. We must eat. Daedra is deleted to equip the camp, and I am out of habit of getting food. Golem stops me – he hears voices. Soon I hear them and I: brothers and sisters from the family hunts for corvids, but they notice our camp. We must fight again.
Facilitates the fact that the Corvids fight with the family. You can even go away and give them to understand each other. But you still have to wave my fists – among them there are arrows. The main thing is not to get involved too deep into a fight, otherwise you have to wave on all directions at once.
Chapter 14, decisively preparatory
Daedra again had questions, and I will tell her about how I killed papa mama.
After I found out the secret of my father, I decided to deal with him once and for all. But it was easier to say what to do: he was constantly guarded by brothers and sisters, as well as people from the northern gang gang. To get closer to him, I go down to the sewer.
There were no difficulties, except for the appearance of some carnivorous plant from the water. I had to shoot at a bud-head.
Having got out in the very center of Halstom, I make my way to the institution in which papa-mam is constantly. And having got close closely, I immediately find my presence. Papa-Mama is hiding, and a group of armed opponents is pounced on me.
Narrow elongated lane does not give freedom of maneuver, but allows you to run away and use weapons. Interrupting two groups of enemies, I enter the bar.
A few more brothers are waiting for me there. Well, after so many fights they are not a problem. But the sooner Terium (similar to the Gabel and Deitoner) – yes. And not because the bar is damn small and does not allow him to run away from him, but because soon another enemy runs into the bar. Circles in a small institution and trying to deal with both – it was not easy ..
Chapter 15, not revealing secrets
But soon the path is open-the brothers and sisters protecting the papa-mam do not represent a serious power that can stop me. But the battle with the ancestor is a serious test.
Papa-Mam is huge. Fight him with the help of fists is a meaningless undertaking. It's good that I captured a couple of pistols. But what is? They do not cause him significant harm. What to do?!
Obviously find a vulnerable place. And it is: the awkward tall dad-mother has long bird legs. If you shoot on the knees, it will often fall. Then you can wave his fists. But better – pistols, so as not to waste time switching from weapons to fists and vice versa. After all, you also need to reload the pistols ..
When her health almost ends with her, he will grab me and throw me to the ground. All my long tricks, tricks with weapons and running – nothing, if you are huge and you have long hands … There is one way, prompted before death, a bomb. When dad-mama leans over me for the last time, I stretch it up. I feel sorry for my hands, of course, but I am alive, and dad-mom-no ..
Now Daedra knows everything. Well, almost everything – since the parent of the family is dead, his secret becomes meaningless. I will not tell about him ..
Chapter 16, completing what has begun in the desert
In order not to meet with brothers and sisters, we are walking a bypass road, along the coast.
A hut with a woman who is a hatching piglet is remembered for a long time. The woman calls the pig of her son the state and asks – and what is the same in this? It asks to remember this and the golem, promising to reveal the secret of a woman when meeting with dad Mama. What a meeting – I killed him?!
Meanwhile, the golem feels a dangerous enemy. We are vulnerable in open areas, so Daedra and I go to reconnaissance to the water. There lies a huge dead fish, crawling crab spitting poison, and familiar voices crawl everywhere. Hunter?!
This is true! He appears in fish and continues his game. Only instead of a gun I have a crossbow, and the crabs are very complicated by the matter. Daedra, hidden with a gun on the rocks on the contrary, partially understands the crabs, and I will have to deal with the hunter and his animals. But soon I beat him again.
We must return to the golem and tell everything that happened. Strange where he is? Where is a woman with a piglet? Again?!
The hunter is alive, and now he wants to check me in hand -to -hand. Three times x-ha! He is very self -confident and will fight with one hand. It is necessary to show this upstart that nothing shines with me in a fist battle with me!
Having shot down the hunter’s health half, I am already idle victory-but it wasn’t there. The hunter begins to take me seriously and fights already in full force. He is really dangerous enemy – it will not work to deal with him. The hunter will dump me to the ground and prepare to kill me.
And then a golem appears. He throws the hunter and, having received a scratch from him, kills an unlucky, frantic shooter. A strange thing-exactly the same scratch instantly appears on my body, and the Daedra who came, somehow strangely holds onto the side. What a for?..
Chapter 17, incorporating the situation
Again the entrance to Halsted, again these gates, again surging memories. But now the three of us. Golence takes the gate – he is ready to open them alone, while I deal with the raising brothers and sisters.
This is not easy because there are a lot of them. But still I am the upper hand. It would be necessary to help Golem – two brothers at the top of the gate block the mechanism. Removing both with a gun, I go further.
And I find myself in a little alley, where I once withstood my first fight with my family. With one significant difference: now Gabel and Deuter are selected on me on both sides. What to do? It remains only to constantly run and try so that both enemy lines in a line, preventing each other. In addition, if the one that is behind, will still run, he will cause damage to the front. This requires some dexterity, but, having understood the principle, it is not difficult to kill both. In addition, the damage caused by them is many times more than my. Therefore, if opponents interfere with each other, they will end much earlier.
And as soon as the last of them falls, the next gate will appear … Papa-Mama! Damn it! Well, how so?!
Chapter 18, speech -flame and far from the last
Dad-Mama is unhappy. Papa-Mama is furious. I, his lost son, have already tried to kill him – and now he walks with broken limbs and bloodied. I could calmly go into the forests – the ancestor let me go, but I returned. One thing pleases him – I will take his secret with me to the grave. Yes, he calls me to the duel again.
Golem tried to intervene, but Papa-Mama cut him off, preventing him from solving a long-standing problem with verbal proceedings. The family wants blood ..
It already was, this is a strange state: to stand in the same arena, with the same pistols, but on the contrary – the same enemy. I have an advantage – I know how to deal with it. But it quickly disappears when one of the brothers interferes right during the battle a minute later during the battle. And then – another.
This is the most difficult fight. There are no attending fruits. Constant running around the small arena weakly saves from three opponents at the same time. You can only focus on the main one, constantly running away from the rest. But this requires fair dexterity and good luck-after all, the brothers are much faster than the father-mother. You can, on the contrary, try to cope with them first of all, and only then without interference to deal with hermaphrodite. It is difficult to say which method is more successful, it all depends on the skills.
But still I am over again! Dad-Mama is defeated. Family in full force yields rabies. But I recklessly turn away – and the vile enemy immediately tries to use this. Grabbing from somewhere a hammer, he falls on the ground and brings a hand for the last blow ..
The golem is twisting his hand, and the hammer falls out of the damaged hand of dad-mother. True, the hand is also twisted with me and Daedra, but it doesn’t matter. Hammer in my healthy hand puts an end to our last fight.
Papa-Mama can only rejoice at the fact that I never told about his secret and he may die calmly. Yes, I'm not going to open it now! Unlike golem. The only way to stop the meaningless massacre is to put all points over prehistoric I. And Golem understands this.
It turns out that dad-mother is not dad at all or mom at all. He is a male creature, stealing children in their parents and replacing them with different animals. Remember a woman with a pig on the coast? Golem is ready to show his parents to everyone, but it doesn't matter. It is important that our imaginary family relationship is nothing. But all these events originated in our family a much more solid connection. And we will need it, because the zenozoic is actually not the whole world. Golem will open it for us … And all these adventures and adventures of the family will become the basis of a new society that will be ..
• • •
But I still did not understand – who is this golem? What a strange, impossible toy in our world in our hands? How does he know everything? Why does he say so confidently? Where did he get such a connection with all of us, if his wounds become our?
Perhaps I will find out. Not now, so later. For some reason, it seems to me that my adventures are just beginning ..
And Daedra is pretty!